Megagamerz, I think, has come to a natural end. It was fun to make, a great writing exercise that kept the random number generator working smoothly.
I think the format lends itself to an almost infinite number of permutations, but it's become a bit of a chore lately, and when that happens with a project it's a good sign that it's time to move on to greener pastures.
That said, wrapping it up has been harder for me than I would ever have imagined. I felt it in my gut when Scott got ripped in half. Here, at the end, I am connecting with the characters in a way I haven't in months.
The carnage will continue through next week.